Sunday, 10 March 2013

Bedlam in Babbage: Pirates!


Who's a pirate's favourite Star Wars droid?

Arrrgh two dee two!

And there'll be plenty more where that came from!

Strap on your parrot and buckle up your swash and join Cap'n Pearse for two hours of piratical tunes from Boris Karloff to Kevin Kline.

Setting sail at The Clarendon, 2-4pm SLT

Wednesday, 27 February 2013

Swing Dance at the Seraph Club


Edward Pearse brings you two hours of Swing Revival, Vintage Jazz, and Electroswing.

Join us Saturday night at the Seraph Club http://slurl.com/secondlife/Seraph%20City/64/80/106/

Or if you can't make it, tune in from 6-8pm SLT to http://dieselpunk.radioriel.org

See you there!

Thursday, 14 February 2013

Happy Rez Day Mr. Gears


Congratulations to Mr. Gears for winning the third (mixed) race of the Annual New Babbage Pancake Races. And also a belated happy Rez Day as well. A finer valet a man could never ask for!

Wednesday, 6 February 2013

Bedlam in Babbage: Sports Edition!


Born to Run? Or perhaps you're more into Kung Fu Fighting? Can you last The Distance?

Join Edward Pearse for a musical foray into the realm of sport. I realise sport maybe something of a mystery to the typists behind your AVs but dig out your football gear or strap on your padding (or for Americans, do both!).

Join Edward Pearse at the Clarendon and take one for the team!

Tune in to http://steampunk.radioriel.org 2-4pm Pacific Daylight Time (10pm GMT)

Monday, 4 February 2013

Radio Riel HQ rebuild

Previously the building that was the headquarters for Radio Riel was built some 5 years ago for Caledon Penzance. It moved twice more before coming to rest in Seraph City. While I am proud of what I did with the building at the time I felt it needed an upgrade.

Originally the new building was going to be based on the WJR Radio transmitter building in Detroit. But some discussions about the influence of Egyptian Revival on 1920s & 30s architecture inspired me to go for another look. So far I haven't seen any other 1920s sims that have an Egyptian Revival building. I'd certainly enjoy seeing more, even if not in so flamboyant a style.


This building has taken inspiration from Egyptian movie theatres as well as Egyptian style Masonic Temples. The Egyptian Theatre in Boise, Idaho being the most direct influence on the colour scheme. It's not completely finished yet: the power room needs some work and I plan on upgrading the broadcast booth.


But I'm quite pleased with things like the mesh railing around the stairs. 2 prim land impact for the section above!

Remember to check out the hieroglyphics in the foyer! Radio Riel Headquarters

Tuesday, 22 January 2013

Slime City rises again!

Waaaaaaay back in 2007 I stumbled across Slime Square, a Ghostbusters RP sim. Like so many things on SL it eventually disappeared.

However it now seems that one of the sim's original creators has paired with some new blood and they're creating a new version of Slime Square.

New York Public Library

Shhhhhh!



Oh yes they'll be totally discrete
 

Ray's Occult Books makes a return
Ghostbusters' HQ

Sculpt Ectomobile. Looks nice.

You KNOW what happens when Dickless shuts off the containment unit

Vigo the Carpathian's portrait is on display

The slime river running under New York

Phillies Cafe from Hopper's famous Nighthawks

Zuuuuuuuuuuul!

Spook Central

The Gatekeeper and the Keymater

The Traveller Has Come!

Gozer the Destructor!

While I don't have time to join in the sim for full time RP it's a great build with lots of things to find while you explore. And, as a nice change, you don't get bombarded by a million "Thou Shalt Not" pop ups when you enter the sim. If you're a fan of the movies or even if you just appreciate a great build, drop by for a look!

Sunday, 13 January 2013

Bedlam in Babbage: Flight Edition!


Look! Up in the Sky! It's a bird! It's a plane! It's... seriously? You can't tell the difference between a bird and Superman?

From Airship Pirates to Magnificent Men in their Flying Machines, join Edward Pearse as he explores the weird and wonderful music of the air.

Join us at the Clarendon from 2:00 - 4:00pm SLT on Saturday the 12th of January or tune it to http://steampunk.radioriel.org

Thursday, 10 January 2013

Sometimes there is no explanation

Yeah.

And Happy New Year to you too.

Friday, 28 December 2012

Exploring the grid: Goatswood

Goatswood is an RP community set in a rural English village. While not referenced in the notecards I wonder if the name is a tip of the hat to Ramsey Campbell's fictitious village of the same name. The build is loosely based on Castle Combe, in Wiltshire, but has a personality of its own.

You arrive at the train station of Mortchester. Large, Victorian and the initial starting point for all the various notecards and HUDs as well as a few vendors along the aisles.
http://maps.secondlife.com/secondlife/NeverlandX/33/52/2002

Catching the train to Goatswood you disembark at a little country station and move into the streets of the village.

And what gorgeous streets they are too. Discovering that Kora Zenakova and Baal Zobel are responsible for this sim after having visited the Venexia sim (which I detailed here) comes as not surprise.

The texturing is stunning and obviously made by someone with an understanding of Jacobean architecture.

Many of the buildings look perfectly normal from the outside but, like many things in Goatswood, appearances can be deceiving.

Bonus points are awarded for actually having the Church aligned on the east/west axis.It's minor details like this which make the realism of the build so impressive

Mushrooms hold notecards which tell the explorer some of the stories of the  location.

Houses are available to rent, even if you decide the RP is not for you but you just want to live here that's allowed as well.

 Little details like a crossing ford help sell the feel of the place.

The standing stones, a site of rumour and speculation.

The Gypsy encampment.

The village Maypole. The old traditions are very strong in the village.

The setting puts me in mind of Summer Isle from The Wicker Man. There's plenty of old magic in the history of the place and the residents are free to incorporate as much or as little of that into their own roles as they like.

While I don't have the time to devote to RPing in this sim it's a lovely build that I could quite happily spend time just strolling through. When I visited I was lucky enough to hear a gypsy woman practising her violin and just sat and listened for a half hour or so.

Thursday, 20 December 2012

Christmas at the Seraph Club





Christmas at the Seraph Club!

Sunday night 6-9pm SLT

Music by Edward "the Duke" Pearse, with swing, jazz, Swing-revival, jive and a little electro-swing.

Prizes by The Curious Seamstress, Sonatta Morales, and Swank Menswear.

Dry clean the dinner jacket or book that hairdresser appointment now!

http://slurl.com/secondlife/Seraph%20City/66/78/106