Monday, 29 October 2012
Radio Riel & The NeoVictoria Project present "Halloween Extravaganza!"
NeoVictoria is having a Halloween Costume bash to celebrate one of our favorite holidays. The event will have a live DJ, Mr. Edward Pearse, who will be spinning theme-specific tunes and broadcasting live on Radio Riel Steampunk.
Come as what you want! It is a costume party, so dress up as something ...anything. We will have a best in men's and a best in women's costume contest and possibly a grand prize showdown between the men's and women's winners. Prizes to be announced at the event.
Date: 31 October 2012
Time: 6 pm to 9 pm, Pacific-time (SecondLife-time)
Location: The NeoVictoria SkyClub in Second Life [NeoVictoria SIM]
SLURL: http://maps.secondlife.com/secondlife/NeoVictoria/17/128/1003
Labels:
dances,
DJ,
Halloween,
Radio Riel
Wednesday, 24 October 2012
New Babbage Travelogue: New Babbage
For many years the lack of an actual sim called "New Babbage" had waylaid curious travellers who had heard of this sims but had not been fortunate enough to get themselves a landmark. With the arrival of the sim called "New Babbage" this helped to bring in the more spontaneous traveller.
The new bridge running over the new canal. Maybe this will be called New Bridge, like the various 400 year old ones in Europe :-) |
Clank Trader Cog Factory |
Greg Merryman's smelter |
Ahab's Revenge Whale Oil and Ahab's Bane Tavern |
Clank Trader Exports & Prim Storage, Mr. Broono's residence. |
Kaylee Faulkner's whimsical building. |
Huge smokstack |
Side view of the Hawksley Pumping Station |
The Conservatory end of Radio Riel's Clarendon |
Radio Riel broadcast tower |
Offshore pump in Iron Bay |
Rosehaven Recipes and Tearooms |
Codswallop Seafood, maker of the best Fish & Chips in New Babbage. |
Eaton & Drynkin groceries and the New Babbage Tobacconists next door |
Jed Dagger's factory warehouse and home of Mei Yao Wok |
Burbon-Conde House |
BS Hoof & Horn Fertilizer |
Greg Merryman's memorial |
The Bucket of Blood Public House |
R.B.'s Butchers. |
Professor Parx's welcoming front gate |
Sonnerstein House |
Miss Faraday's house |
Lemony Snicket House |
Amber Ilsker's house on the cliff. Or at least, as it was when I took the photo. It seems to change more often than Victor updates parts of Brunel Hall. |
The Oldbridge cottage |
Oldbridge Cliffs |
Labels:
Babbage Travelogue,
Buildings,
Exploring,
New Babbage
Monday, 22 October 2012
Changes to Seraph City
Seraph City has been a bit of an enigma. It's a fantastic build of mostly Art Deco inspired buildings, but it's often so empty. Too many people come for events or to shop, and then go home elsewhere.
But more recently its profile has increased, partially through the regular events at the Java Jive and more recently through the Noir adventure story The Blackened Mirror. BM has certainly raised the awareness with people coming into the sim to try and unravel the mystery.
Other changes of a personal note though, in about the middle of the year I reluctantly demolished the Seraph Club. It had been idle and I thought it prudent that I save my lindens if I wasn't going to use it. But the city drew me back and I decided I would make more of an effort to have things happening there. It was gone long enough for its original spot to be taken, but some judicious pleading and bribery and the Seraph Club has a new home.
On top of that there's been a long running debate on a sim surround for Seraph City. I've always pushed for the idea, finding the streets ending in ocean a little odd for a city. To that end I've been tinkering with some prims in collaboration with our good Mayor.
It's only temporary at this stage but with luck there'll be something more permanent soon.
Lastly, an offhand comment about all the buildings in Seraph City being either shops or nightclubs lead to the inspiration for a Police Station. Inspired by a picture of the Milwaukee Police Station
With two jail cells for reckless drivers or inebriates it should see some revenue from bail money. The interior is still progressing but should be finished soon.
But more recently its profile has increased, partially through the regular events at the Java Jive and more recently through the Noir adventure story The Blackened Mirror. BM has certainly raised the awareness with people coming into the sim to try and unravel the mystery.
Other changes of a personal note though, in about the middle of the year I reluctantly demolished the Seraph Club. It had been idle and I thought it prudent that I save my lindens if I wasn't going to use it. But the city drew me back and I decided I would make more of an effort to have things happening there. It was gone long enough for its original spot to be taken, but some judicious pleading and bribery and the Seraph Club has a new home.
The Seraph Club, now located on Champagne Street |
Seraph City skyline |
Lastly, an offhand comment about all the buildings in Seraph City being either shops or nightclubs lead to the inspiration for a Police Station. Inspired by a picture of the Milwaukee Police Station
The exterior of the station |
Squad car! |
Labels:
building,
Seraph City,
Seraph Club
New Babbage Travelogue: Wheatstone Waterways
Wheatstone Waterways was the 7th sim to land in New Babbage, though both the original Academy of Industry (later moved and renamed Clockspire Cove) sim later disappeared beneath the waves, branding the New Babbage sim with the nickname of No.7.
Named after Sir Charles Wheatstone, a pioneer in telegraphy, electricity and acoustics, it continues the canal theme of Babbage.
Named after Sir Charles Wheatstone, a pioneer in telegraphy, electricity and acoustics, it continues the canal theme of Babbage.
Oddson Brewing Company |
An "Abandonded" Factory and secret home of the Sneaky Vole, a Babbage pub. |
Oakwood Laboratories |
Ada Lovelace Memorial Park |
Closer view of the inventors' wall. |
Home to Mssrs. Leominster & Oyen, the brains behind Oakwood Labs |
Steamweaver airship works. Sadly due for the wrecking ball. |
Lighthouse Landing, home to Sir Sir Emerson Lighthouse |
Miss Bookworm Hienrich's abode |
Olde Doc Emerson's Factory Outlet |
Triapsis, home to Miss Alba Luna |
Home to Miss Phaedra Byrne |
The inworld offices of the Steampunk Tribune |
Langdon Gardens, home to Mark Twain's cabin (and Dickens's pier) |
Dickens' Home for Homeless Kittens |
Piermont Landing. Home to monthly balls. |
The Lone Panda |
Steamweaver Transportation. An import/export hub. |
Miss Flocke Galli's Herbarium and Workshop |
The Mariner's Revenge. Another of New Babbage's pubs. |
The New Babbage Asylum. The bells toll every half hour. Coz that always helps people on the edge of sanity... |
Collection cart for Asylum inmates. Again, I don't think they're getting the whole *soothing rehabilitation* thing |
Small worker's cottage behind Rogue Trading Co. |
The Rogue Trading Company |
Miss Knowledge Tomorrow's home. |
Looking west on Stora Canal |
Labels:
Babbage Travelogue,
Buildings,
Exploring,
New Babbage
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